MODTOOLS GUIDE MODSo you want to try mods in Satisfactory but don't know where to start, well I've played with a few and though it's still early days, there are already a lot of great mods to choose from, according to your play-style I hope to help you pick the right one.įirstly I need to point out that I have not demo'd every mod that's currently available and I can only speak from my own personal experience, that being said over the last few months I have tried out a couple of dozen mods. Some mods stand out to me as a content creator, and others add to the playability of the game, whilst some are geared towards being decorational or Quality of Life. These four groups are the ones that I will focus on in this article and do note that I intend to return to this guide throughout the life of the game.Īlso do note that if I've missed out a mod a particular mod, that doesn't mean it's a bad mod, these are just my personal favourites. If you're dying to start using mods in Satisfactory but don't know how, why not check my guide on installing the SMM. MODTOOLS GUIDE HOW TOWhen I say playability, I mean that the following mods can add more things to play around with whether that's new items, buildings or manufacturing lines, or some that can vastly change the way you play. In this first episode of this mini series, i show you guys how to setup your mod tools to get you going in making a simple custom map for black ops 3 zombies. Refined Power is one of the most in-depth mods I've had the chance to use so far in Satisfactory and is the most downloaded Satisfactory Mod to date. The team started out with adding green power solutions and automated biomass burners, but things quickly grew to include particle energy sources like the arc reactor adding new products to play around with including, carbon dust, photovoltaic cells for solar power, refined E65 and coolant adding more depth to the mod. That being said the team is constantly working on their mods and have recently released a modular power option, allowing you to build a totally custom power plant that's easily upgradable. If that appeals to you, why not check out my recent review. Similarly to the above, the Farming Mod is from the same developers and was one of the early mods in-game adding the ability to farm items and automating doggo item collection. The mod itself resolves a few quality of life issues as well as adding farming and baking to the game along with some new items as well. I should mention that the team is currently working on overhauling this mod, but it's worth checking out nonetheless. I am a huge believer that Logic gates and signalling will vastly improve the playability of this game, unfortunately, this isn't currently available in vanilla, however, Panakotta has done some amazing work on Ficsit networks. If you know Lua coding or have the patience to learn it, this will give you a huge amount of customizability in-game. If adding logic gates wasn't enough, Panakotta is also taking a lot of time to develop the mod further, he recently adding multiplayer support and he is working on a visual coding functionality for people who struggle with coding like myself.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |